Ultimately, however, this is another portion of the game where it’s hard to truly speak about without making it sound like it’s just critiquing the first title. Both in battle and out, the art when conversing or the sprites while navigating feel a lot bigger and brighter, giving the action more of a kick. The only real difference between Project X Zone 2 and its predecessor is the improved sprites. However, every character is introduced well enough that you can gather pretty quickly who they are and what they’re going to be like even if you’re unfamiliar with them or the title(s) they starred in. It’s much more enjoyable when you’ve played several of the games that the characters in the title are from since there are a good amount of references and elements borrowed, from the enemies to levels. They’re not meant to be necessarily difficult, and Project X Zone 2 – much like its predecessor – is another easy title to get into and master, with no real prior knowledge needed for the genre. Project X Zone’s story was never necessarily a redeeming factor, with the first one feeling almost forced in a way, but the gameplay and basic leveling system is really what makes it fun and special. For those that would like to jump into Project X Zone 2 without going through the first title, this one does a nice job of keeping you up to date with everything that transpired. Yes it’s redundant, but even the characters are aware, which adds some comedic relief and slight fourth-wall breaking. The story brings back the whole “How did we get here? Who are you?” fiasco by once again having enemies and different planes of existence overlap with each other. Seeing specials be used is an event in itself and is a spectacle no matter which group of characters you choose to do it with. Once enough experience is built through fighting and defeating multiple enemies on the field, you can then use a special attack that is unique to each team by pressing the Y button. The controls are basic and easy to pick up for new and experienced players alike, offering a simple one button command that unleashes awesomely animated visuals that are exciting to watch, colorful, and fun to execute by simply pressing A, followed by any direction on the d-pad. There’s not much that Project X Zone 2 offers that hasn’t already been seen in the first release, but bringing back all the iconic characters and including newer ones – such as Lucina and Chrom from Fire Emblem – makes this another fun ride to hop onto from start to finish. While that may deter some players of the first entry, sometimes more of the same isn’t such a bad thing, and for the sake of Project X Zone 2, it works to its favor. Project X Zone 2 could, in some cases, be seen as just a simple copy paste of the original title.
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